//
// This contains the weather text for the game.
//


//
// Notes to translators.
//
// i) Only those things between 
// {""} need to be translated.
// and the 
// {""} should be left in.
// (Unless otherwise specified.)
//
//
// ii) If an untranslated string will have 
// (!ENG!) (!FRA!) (!DEU!) 
// (!ITA!) (!ESP!) (!JAP!) 
// (!SCH!) (!TCH!) (!KOR!)
// at the end of the string.
// This is so we can detect untranslated stings
// easily and can see that they have no been 
// translated when the program has been run.
// Once the translation has been done acceptably
// they should be removed.



// iii) The data is organised as follows 
// 
// ["this is a label"]
// {"This is the translation"}
//
// ["This is another label"]
// {"This is another translation"}
// etc


//
// Comments are ignored and will be stripped out later.
// They can be used to issue instructions or for information.
//


SetShowTransOn  // Do not translate.
//???? Remove when localised.


//////////////////////////////////////////////////////////////////////////////////////////////////////////
// these are the weather predictions which the attacker is presented with when choosing a day to attack //
//////////////////////////////////////////////////////////////////////////////////////////////////////////

// sand
["WeatherSandCalmCalm"]   {"Dzie bdzie bezwietrzny"}
["WeatherSandCalmStorm"]  {"Burze piaskowe pod koniec dnia"}
["WeatherSandStormCalm"]  {"Burze piaskowe, potem spokojnie"}
["WeatherSandStormStorm"] {"Burze piaskowe przez cay dzie"}

////////////////////////////////////
// initial report (how it is now)

// this text is here 'just in case' and should not occur
["WeatherDefaultStart"] {"adna pogoda"}

// fog
["WeatherFogStartGood"]     {"dobra widoczno"}
["WeatherFogStartModerate"] {"rednia widoczno"}
["WeatherFogStartBad"]      {"saba widoczno"}


// snow
["WeatherSnowCalmLight"]    {"bez opadw"}
["WeatherSnowCalmModerate"] {"umiarkowane opady niegu"}
["WeatherSnowCalmHeavy"]    {"due opady niegu"}

["WeatherSnowWindyLight"]    {"zimno "}
["WeatherSnowWindyModerate"] {"nieyce "}
["WeatherSnowWindyHeavy"]    {"zamiecie niene"}

// snow and rain combination
["WeatherBothCalmLight"]    {"rzekie powietrze"}
["WeatherBothCalmModerate"] {"umiarkowany deszcz ze niegiem"}
["WeatherBothCalmHeavy"]    {"due opady deszczu ze niegiem"}

["WeatherBothWindyLight"]    {"wietrznie i bezchmurnie "}
["WeatherBothWindyModerate"] {"wietrznie i wilgotno"}
["WeatherBothWindyHeavy"]    {"burzowo"}

// rain
["WeatherRainCalmLight"]    {"pogodnie "}
["WeatherRainCalmModerate"] {"umiarkowane opady deszczu"}
["WeatherRainCalmHeavy"]    {"oberwanie chmury"}

["WeatherRainWindyLight"]    {"wietrznie i bezchmurnie "}
["WeatherRainWindyModerate"] {"zacinajcy deszcz"}
["WeatherRainWindyHeavy"]    {"burze "}



////////////////////////////////////
// prediction - how it will be

// this text is here 'just in case' and should not occur
["WeatherDefaultEnd"]   {"przez cay dzie"}

// fog
["WeatherFogEndWorse"]      {"pniej pojawi si mga"}
["WeatherFogEndBetter"]     {"pniej mga ustpi"}

// temperature
["WeatherTempEndWorse"]  {"pniej nieg"}
["WeatherTempEndBetter"] {"pniej deszcz"}

// wind
["WeatherWindEndWorse"]  {"wiatr bdzie si wzmaga"}
["WeatherWindEndBetter"] {"wiatr bdzie sabszy"}


// precip
["WeatherRainEndStarting"] {"pniej prawdopodobny deszcz"}
["WeatherSnowEndStarting"] {"pniej prawdopodobny nieg"}
["WeatherEitherEndWorse"]  {"pogorszy si pniej"}
["WeatherEitherEndBetter"] {"poprawi si pniej"}

//*******************************************************************************************************
//*******************************************************************************************************
//
//	MEDIEVAL ADDON TEXT BEGINS HERE:
//
//*******************************************************************************************************
//*******************************************************************************************************










SetShowTransOff  // Do not translate.
//???? Remove when localised.

