//
// This contains the global text for the game.
//

// Will contain error codes, menu text, and other text that you expect
// to be available at any point.


//
// Notes to translators.
//
// i) Only those things between 
// {""} need to be translated.
// and the 
// {""} should be left in.
// (Unless otherwise specified.)
//
//
// ii) If an untranslated string will have 
// (!ENG!) (!FRA!) (!DEU!) 
// (!ITA!) (!ESP!) (!JAP!) 
// (!SCH!) (!TCH!) (!KOR!)
// at the end of the string.
// This is so we can detect untranslated stings
// easily and can see that they have not been 
// translated when the program has been run.
// Once the translation has been done acceptably
// they should be removed.



// iii) The data is organized as follows 
// 
// ["this is a label"]
// {"This is the translation"}
//
// ["This is another label"]
// {"This is another translation"}
// etc


//
// Comments are ignored and will be stripped out later.
// They can be used to issue instructions or for information.
//

SetShowTransOn  // Do not translate.
//???? Remove when localized.


["GlobalTextData"]  {"Tekst dla caej gry."}



// John's fault

["Army"]			{"Armia"}
["Yes"]				{"Tak"}
["No"]				{"Nie"}
["Continue"] 		{"Kontynuuj"}
["OK"] 				{"OK"}
["Cancel"] 			{"Anuluj"}
["Not Applicable"]	{"Nd."}
["Unit"]			{"Jednostka"}
["Units"]			{"Jednostki"}
["Florins"]			{"Florenw"}
["Men"]				{"Ludzie"}
["Player:"]			{"Gracz:"}
["Faction:"]		{"Frakcja:"}
["Costing"]			{"Koszt:"}			// Context:- 'Costing 500 florins'
["Taking"]			{"Czas"}			// Context:- 'TAKING 2 Turns to build'
["Turn"]			{"Rok"}			// Context:- 'Taking 1 TURN to build'
["Turns"]			{"(Lata)"}			// Context:- 'Taking 2 TURNS to build'

["right_click_info"]
{"Kliknij PPM, aby uzyska wicej informacji"}

//--------------------------------------------------------------------------------------
//
//	MEDIEVAL STRINGS TO GO UNDER THIS LINE!!!!!!!!
//
//--------------------------------------------------------------------------------------


["successful_assassinations"]
{"Zabjstwo powiodo si"}

["men_lost_to_assassins"]
{"Ofiary zabjcw"}

["men_killed_in_battle"]
{"Ludzie zabici w bitwie"}

["men_lost_in_battle"]
{"Ludzie zaginieni w bitwie"}

["battles_won"]
{"Wygrane bitwy"}

["battles_lost"]
{"Przegrane bitwy"}

["horses_lost_in_battle"]
{"Konie utracone na bitwie"}

["prisoners_killed"]
{"Jecw zabitych"}

["prisoners_sold"]
{"Jecw sprzedanych"}

["prisoners_ransomed_back"]
{"Jecw oddanych za okup"}

["nobles_killed"]
{"Zabici szlachcice"}

["nobles_sold"]
{"Sprzedani szlachcice"}

["nobles_ransomed_back"]
{"Szlachcice oddani za okup"}

["most_vices_on_one_leader"]
{"Najwicej przywar jednego przywdcy"}

["number_of_heirs"]
{"Liczba dziedzicw"}

["number_of_wives"]
{"Liczba on"}

["number_of_battles"]
{"Ilo bitew"}

["time_in_battle"]
{"Czas na polach bitew"}

["shortest_time_in_battle"]
{"Najkrtszy czas w bitwie"}

["longest_time_in_battle"]
{"Najduszy czas w bitwie"}

["population"]
{"Populacja"}

["ships_built"]
{"Wybudowane statki"}

["ships_lost"]
{"Utracone statki"}

["enemy_ships_destroyed"]
{"Zniszczone statki wroga"}

["number_of_times_attacker"]
{"Ile razy jako atakujcy"}

["number_of_times_defender"]
{"Ile razy jako obroca"}

["number_of_stategy_orders"]
{"Liczba rozkazw strategicznych"}

["castles_lost"]
{"Utracone zamki"}

["castles_taken"]
{"Zajte zamki"}

["buildings_destroyed"]
{"Zniszczone budowle"}

["weddings_offered"]
{"Propozycje lubu"}

["emissaries_met"]
{"Przyjci emisariusze"}

["emissaries_sent"]
{"Wysani emisariusze"}

["alliances_you_broke"]
{"Przymierza zamane przez ciebie"}

["alliances_broken_by_others"]
{"Przymierza zamane przez innych"}

["spies_killed"]
{"Zabici szpiedzy"}

["spies_sent"]
{"Wysani szpiedzy"}

["greatest_general"]
{"Najwikszy genera"}

["income"]
{"Dochd"}

["spice_income"]
{"Dochd z przypraw"}

["silk_income"]
{"Dochd z jedwabiu"}

["tons_of_gold"]
{"Ton wydobytego zota"}

["tons_of_iron"]
{"Ton wydobytego elaza"}

["tons_of_silver"]
{"Ton wydobytego srebra"}

["single_province_income"]
{"Dochd z jednej prowincji"}

["churches_built"]
{"Wybudowane kocioy"}

["castles_built"]
{"Wybudowane zamki"}

["buildings_built"]
{"Wybudowane inne budowle"}

["provinces_lost"]
{"Utracone prowincje"}

["provinces_gained"]
{"Zdobyte prowincje"}

["men_trained"]
{"Wyszkoleni ludzie"}

["units_trained"]
{"Wyszkolone jednostki"}

["cannonballs_fired"]
{"Wystrzelone kule armatnie"}

["arrows_fired"]
{"Wystrzelone strzay"}

["arrows_hitting"]
{"Celne strzay"}

["generals_lost"]
{"Utraceni generaowie"}

["generals_killed"]
{"Zabici generaowie"}

["favourite_map"]
{"Ulubiona mapa"}

["favourite_unit"]
{"Ulubiona jednostka"}

["number_of_plagues"]
{"Liczba plag"}

["number_of_rebellions"]
{"Liczba buntw"}

["number_of_famines"]
{"Liczba atakw godu"}

["number_of_kings"]
{"Liczba krlw"}

["longest_ruling_king"]
{"Najduej panujcy krl"}

["deaths_to_inquisitors"]
{"Zgony spowodowane przez inkwizytorw"}

["time_in_siege"]
{"Czas spdzony na obleniach"}

["average_happiness"]
{"rednia zadowolenia"}

["By_Year"]
{"Najwicej w jednym roku"}

["Grand_Total"]
{"cznie"}

["By_Battle"]
{"Najwicej na pojedynczej bitwie"}

["Number"]
{"%d"}

["Num_Years"]
{"%d lat(a)"}



["hiring_cost"]
{"Koszt najcia:"}

["total_hiring_cost"]
{"czne koszty najcia:"}

//*******************************************************************************************************
//*******************************************************************************************************
//
//	MEDIEVAL ADDON TEXT BEGINS HERE:
//
//*******************************************************************************************************
//*******************************************************************************************************










SetShowTransOff  // Do not translate.
//???? Remove when localized.
